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Wonder Park texturing breakdown
Film & TV

FMX 2019 | How Wonder Park was textured in Mari

Ilion Animation Studios talk seriously thrilling texturing.

Into spiderverse
Film & TV

『スパイダーマン: スパイダーバース』のルック制作(前編) - SPIにおけるKatanaとMariの活用

『スパイダーマン: スパイダーバース』のルック制作におけるソニー・ピクチャーズ・イメージワークス (SPI) の Katana と Mari の活用法についてご紹介します。

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Exclusive look at the new Mari Materials System
Film & TV

An exclusive look at the new Mari Materials System in action

We catch up with freelance character-creature artist Gaël Kerchenbaum as he tests out the Mari Materials System in Mari 4.5

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Robot white
Film & TV

Aspiring To Be A Texture Artist At A Big Studio?

Paul Paulino tells all.

Mars space modelled and textured
Film & TV

Modelling and texturing the space rovers of Mars 1

How a small team faced a race against the clock

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Landscape in Blade Runner 2049
Film & TV

『ブレードランナー 2049』 ディストピア的世界観のテクスチャリング

We catch up with Framestore about how they used Mari to create the visually-arresting aesthetic of Blade Runner 2049.


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Shannara Chronicles spider
Film & TV

シャナラ・クロニクルズ: TVドラマシリーズのCG制作

We catch up with with Toronto-based studio SPIN VFX about how they used Mari and Katana to create the stunning CG for fantasy TV episodic: The Shannara Chronicles

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Bearded man vfx breakdown
Film & TV

How Image Engine Used Nuke And Mari On Logan

Crafting a CG human: no easy feat.

HD in Ultra
Film & TV

Scaling upwards for the Ultra HD and HDR future

With the high demands of today's media productions set to grow, the smart solution is to adopt scalable tools that can already handle the challenges of tomorrow, today.

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Still from Kubo and the Two Strings
Film & TV

Kubo and the Two Strings

Making waves with Laika.

Paddington

How Framestore brought Paddington to life using Mari & Nuke

See how Framestore used Mari and Nuke on Paddington

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